Shortcut Management: Scene view Camera cannot be moved with WASD/QE keys when the Right Mouse Button is held down and the Mouse is not moved Serialization: Crash on EditorOnlyPlayerSettings::GetDefaultTextureCompressionFormat when selecting a Texture 2D asset Scene Management: Crash on GameObject::Quer圜omponentByType when opening a project Progressive Lightmapper: The Editor becomes unresponsive and memory allocation errors are spammed in the Console when Generating Lightning Platform Audio: A looping audio sounds different on WebGL than in the editor/native desktop player Platform Audio: Audio is delayed by ~0,5 sec after starting to play it in the Android/iOS Player PhysX Integration: ConfigurableJoint's drives behave differently after the PhysX 4.1.2 update Packman: Users cannot export bundled plugins into a. Mono: Crash in CollectManagedImportDependencyGetters inside OpenScene in batch mode ![]() ![]() Input: Crash on InputDeviceIOCTL when closing Unity editor IL2CPP: Crash on Android when AndroidJavaProxy is calling from multiple threads IAP: The Player crashes with a "JNI ERROR (app bug)" error when the global reference table gets overflowed by BillingClientStateListener 3D Physics: Crash on OverlapSphereCommandJob when entering the Play ModeĪsset - Database: Crash on Object::IncrementPersistentDirtyIndex when upgrading project versionĪsset Bundles: UV1 data is lost during AssetBundle build when Optimize Mesh Data is onĪudio Authoring: Crash on AudioUtil_CUSTOM_HasAudioCallback when exiting Play Mode while the Inspector is displaying a GameObject with a script attachedĪudio Authoring: Wrong tooltip when hovering over the "Load In Background" property of an audio clipĪudio Random Container: Windows get messed up due to ARCĬulling: Crash on PrepareDrawShadowsCommandStep1 when selecting a camera while the Occlusion Culling window is openĭOTS: Player freezes on "Unit圜lassic::Baselib_SystemFutex_Wait" or silently crashes
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